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(You don’t need to restart or even exit the proving ground for this). Now save the file and go back to the game. The way you do that is, you open up the uaz file you made inside the game files.Īnd at the top there should be a couple of sections of code that control what wheels you are using and the suspension values.įind the lines of code “Type=”uaz”” for the front and rear wheels. Now that we have the base, let’s do some modding!įor something simple, we’ll start with changing the wheels on the uaz! Now start up the game and go the proving ground, then in the spawn menu find your uaz, and spawn it in. Place the “uaz469.xml” inside the “trucks” folder and rename it so you can differentiate between it and the normal uaz. Now go back to the “Media” folder you made in the root directory and make a folder called “classes” and inside that make a folder called “trucks”.
#MUDRUNNER MODS STEAM MOD#
Now that that’s done let’s move onto getting a base for a new or existing mod.įirstly enter the “Media.zip” file in the root directoryĪnd find “uaz469.xml” that will be our base for inputing info from an old mod or editing a new one.Ĭopy that file and place it somewhere on your pc.
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Making a base for an existing mod or new one Make sure that they are in-line with each other, then save and close the file. Then insert this line of code “” between them so it looks like this: You’ll want to make a space between those two like this: You’ll see some lines of code, you want to look for “” and “” Then you open the “Config.xml” file with notepad (I use Notepadd ++). Well you create a folder named “Media” in the root directory (In /Program Files (x86)/steam/steamapps/common/Spintires MudRunner). Personally, to update and work on mods, I use the old fasioned way of doing it (Manually adding mods through the game files).įor some reason the developers have removed the “Media” folder from the game files, so we need one. So,making and/or updating mods from the original game. So, modding in Mudrunner, a little different than the original game as you’d expect.But, it’s fairly easy so this should be a helpful guide to anyone starting off.Enjoy! Getting the game to accept mods